The old tuck and roll…

So I’m slowing down on progress for my altered class list, last couple days have been spent coming up with a special forces style modification for pathfinder. Clout rules, available class options, equipment rules and some new specialized equipment so far. The intention is to create a team similar in flavour to the cast from the anime ghost in the shell (GitS), and to run missions protecting a high-magic empire. Next consideration is for commanders, sort of a DMPC/NPC that manages the party, gives them missions, liaises with other parts of government and generally does the job of Aramaki from GitS.

If I get this little side project finished, I will likely include it as an option for playing in the pre-apocalyptic empire of the North-Western continent.

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